Design system blueprint
I proposed defining five pillars for the core documentation of the design system. A design system blueprint serves as a structured foundation, simplifying the documentation process and improving communication. This approach is inspired by Jarvis Moore’s master class on effective design system strategies.
Design system blueprint
I proposed defining five pillars for the core documentation of the design system. A design system blueprint serves as a structured foundation, simplifying the documentation process and improving communication. This approach is inspired by Jarvis Moore’s master class on effective design system strategies.
Design system blueprint
I proposed defining five pillars for the core documentation of the design system. A design system blueprint serves as a structured foundation, simplifying the documentation process and improving communication. This approach is inspired by Jarvis Moore’s master class on effective design system strategies.
Core Systems
Essential building blocks of a design system, providing the foundational elements that ensure consistency and scalability.
Elements
1. Foundations
• Color. • Typography. • Spacing. • Dimension & Corner radius.
2. Token
• Color. • Typography. • Spacing. • Dimension & Corner radius.
3. Motion
• Guidelines: standard animation durations and easing functions. • Types: micro-interactions and transitions to enhance user experience.
4. Content
• Guidelines: strategies fore clear, concise, and effective content creation. • Tone & Voice: maintaining a consistent brand voice across all platforms.
Elements
1. Foundations
• Color. • Typography. • Spacing. • Dimension & Corner radius.
2. Token
• Color. • Typography. • Spacing. • Dimension & Corner radius.
3. Motion
• Guidelines: standard animation durations and easing functions. • Types: micro-interactions and transitions to enhance user experience.
4. Content
• Guidelines: strategies fore clear, concise, and effective content creation. • Tone & Voice: maintaining a consistent brand voice across all platforms.
Elements
1. Foundations
• Color. • Typography. • Spacing. • Dimension & Corner radius.
2. Token
• Color. • Typography. • Spacing. • Dimension & Corner radius.
3. Motion
• Guidelines: standard animation durations and easing functions. • Types: micro-interactions and transitions to enhance user experience.
4. Content
• Guidelines: strategies fore clear, concise, and effective content creation. • Tone & Voice: maintaining a consistent brand voice across all platforms.
Deliverables
1. Foundations ramps
Comprehensive guides on color, typography, spacing, dimension, and corner radius.
2. Design tokens
Comprehensive guides on color, typography, spacing, dimension, and corner radius.
3. Motion tokens
Standarized animations and transitions.
Deliverables
1. Foundations ramps
Comprehensive guides on color, typography, spacing, dimension, and corner radius.
2. Design tokens
Comprehensive guides on color, typography, spacing, dimension, and corner radius.
3. Motion tokens
Standarized animations and transitions.
Deliverables
1. Foundations ramps
Comprehensive guides on color, typography, spacing, dimension, and corner radius.
2. Design tokens
Comprehensive guides on color, typography, spacing, dimension, and corner radius.
3. Motion tokens
Standarized animations and transitions.
Process
1. Do’s and Don’ts of Foundations
Clear guidelines on using foundational elements.
2. How to use design tokens
Clear guidelines on using foundational elements.
3. Motion Guidelines
• Detailed instructions on implementing motion in designs. • Content guidelines / Playbooks. Best practices for creating and managing content.
Process
1. Do’s and Don’ts of Foundations
Clear guidelines on using foundational elements.
2. How to use design tokens
Clear guidelines on using foundational elements.
3. Motion Guidelines
• Detailed instructions on implementing motion in designs. • Content guidelines / Playbooks. Best practices for creating and managing content.
Process
1. Do’s and Don’ts of Foundations
Clear guidelines on using foundational elements.
2. How to use design tokens
Clear guidelines on using foundational elements.
3. Motion Guidelines
• Detailed instructions on implementing motion in designs. • Content guidelines / Playbooks. Best practices for creating and managing content.
Components
Individual reusable elements of a design system.
Elements
1. Design
• Visual consistency. • Accessibility. Standards for accessibility. • Interactivity. Designing for user interaction and feedback.
2. Specification
• Visual consistency. • Accessibility. Standards for accessibility. • Interactivity. Designing for user interaction and feedback.
3. Testing
• Usability testing. • Performance testing.
Elements
1. Design
• Visual consistency. • Accessibility. Standards for accessibility. • Interactivity. Designing for user interaction and feedback.
2. Specification
• Visual consistency. • Accessibility. Standards for accessibility. • Interactivity. Designing for user interaction and feedback.
3. Testing
• Usability testing. • Performance testing.
Elements
1. Design
• Visual consistency. • Accessibility. Standards for accessibility. • Interactivity. Designing for user interaction and feedback.
2. Specification
• Visual consistency. • Accessibility. Standards for accessibility. • Interactivity. Designing for user interaction and feedback.
3. Testing
• Usability testing. • Performance testing.
Deliverables
1. Assets
• Component specification template. • Component specification for each component.
Deliverables
1. Assets
• Component specification template. • Component specification for each component.
Deliverables
1. Assets
• Component specification template. • Component specification for each component.
Process
1. Usage Guidelines
Best practices for using components.
2. Component Specification Methods
Best practices for using components.
3. Design/Engineering Handoff Guidelines.
Ensuring smooth transitions from design to development.
Process
1. Usage Guidelines
Best practices for using components.
2. Component Specification Methods
Best practices for using components.
3. Design/Engineering Handoff Guidelines.
Ensuring smooth transitions from design to development.
Process
1. Usage Guidelines
Best practices for using components.
2. Component Specification Methods
Best practices for using components.
3. Design/Engineering Handoff Guidelines.
Ensuring smooth transitions from design to development.
Design Tooling
Refers to the software and tools used by designers to create, manage and mantain design systems.
Elements
1. Collaboration
• Real time collaboration. • Version control.
2. Efficiency
• Real time collaboration. • Version control.
3. Integration
• Design to development. • Prototyping and testing.
Elements
1. Collaboration
• Real time collaboration. • Version control.
2. Efficiency
• Real time collaboration. • Version control.
3. Integration
• Design to development. • Prototyping and testing.
Elements
1. Collaboration
• Real time collaboration. • Version control.
2. Efficiency
• Real time collaboration. • Version control.
3. Integration
• Design to development. • Prototyping and testing.
Deliverables
1. Assets
• Design libraries. • Prototypes.
Deliverables
1. Assets
• Design libraries. • Prototypes.
Deliverables
1. Assets
• Design libraries. • Prototypes.
Process
1. Design Guidelines
Best practices for using design tools effectively.
2. Workflow Integration
Best practices for using design tools effectively.
3. Tool training and materials
• Training resources for team members on how to use design tools.
Process
1. Design Guidelines
Best practices for using design tools effectively.
2. Workflow Integration
Best practices for using design tools effectively.
3. Tool training and materials
• Training resources for team members on how to use design tools.
Process
1. Design Guidelines
Best practices for using design tools effectively.
2. Workflow Integration
Best practices for using design tools effectively.
3. Tool training and materials
• Training resources for team members on how to use design tools.
Education and Communication
Involves the training and sharing of information about the design system with the team and stakeholders.
Elements
1. Training
• Onboarding programs. Comprehensive training for new team members. • Workshops and webinars. Regular sessions to update skills and knowledge.
2. Documentation
• Onboarding programs. Comprehensive training for new team members. • Workshops and webinars. Regular sessions to update skills and knowledge.
3. Communication
• Regular updates. Keeping the team informed about changes and improvements. • Feedback mechanisms. Channels for team members to provide feedback and suggestions.
Elements
1. Training
• Onboarding programs. Comprehensive training for new team members. • Workshops and webinars. Regular sessions to update skills and knowledge.
2. Documentation
• Onboarding programs. Comprehensive training for new team members. • Workshops and webinars. Regular sessions to update skills and knowledge.
3. Communication
• Regular updates. Keeping the team informed about changes and improvements. • Feedback mechanisms. Channels for team members to provide feedback and suggestions.
Elements
1. Training
• Onboarding programs. Comprehensive training for new team members. • Workshops and webinars. Regular sessions to update skills and knowledge.
2. Documentation
• Onboarding programs. Comprehensive training for new team members. • Workshops and webinars. Regular sessions to update skills and knowledge.
3. Communication
• Regular updates. Keeping the team informed about changes and improvements. • Feedback mechanisms. Channels for team members to provide feedback and suggestions.
Deliverables
1. Assets
• Training materials. Slides, videos, and handouts for training sessions. • User manuals.
Deliverables
1. Assets
• Training materials. Slides, videos, and handouts for training sessions. • User manuals.
Deliverables
1. Assets
• Training materials. Slides, videos, and handouts for training sessions. • User manuals.
Process
1. Onboarding Program.
2. Communication Plans
Process
1. Onboarding Program.
2. Communication Plans
Process
1. Onboarding Program.
2. Communication Plans
Research & Documentation
Gathering the insights from user research, usability testing and analytics, and documentation to create comprehensive records and guides.
Elements
1. Research
• User research. • Usability testing. • Analytics.
2. Documentation
• User research. • Usability testing. • Analytics.
3. Guides and manuals
• Best practices. • Change logs. Records of updates and changes to the design system.
Elements
1. Research
• User research. • Usability testing. • Analytics.
2. Documentation
• User research. • Usability testing. • Analytics.
3. Guides and manuals
• Best practices. • Change logs. Records of updates and changes to the design system.
Elements
1. Research
• User research. • Usability testing. • Analytics.
2. Documentation
• User research. • Usability testing. • Analytics.
3. Guides and manuals
• Best practices. • Change logs. Records of updates and changes to the design system.
Deliverables
1. Assets
• Research reports. Summaries of findings from user research and usability testing. • Documentation templates. Standard templates for documenting the design system.
Deliverables
1. Assets
• Research reports. Summaries of findings from user research and usability testing. • Documentation templates. Standard templates for documenting the design system.
Deliverables
1. Assets
• Research reports. Summaries of findings from user research and usability testing. • Documentation templates. Standard templates for documenting the design system.
Process
1. Research methodologies
2. Documentation guidelines
Process
1. Research methodologies
2. Documentation guidelines
Process
1. Research methodologies
2. Documentation guidelines